It allowed users to force momentum both forwards and backwards on command, but was janky and removed outright.) (Our first three releases included an experimental wavedash made solely in ACMD where airdodging forces momentum forwards for the first three frames, and backwards for frames 4 to 8. It's obligatory to include wavedashing, etc in the future, but it isn't possible at the moment for either platform. This mod is released for both platforms, and has its own charm and unique gameplay elements planned out. It also quite literally was Melee attributes ported to the new game. The Melee HD project started many months after ours, and only for the Wii U.
Speaking of Melee HD, that mod already exists.